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This is a prize vending
game that can be operated using coins, tokens, swipe cards, or
similar electronic systems.
When the player starts a
new game the six LED counters in the centre alter to a new
'random' value. These values are the target scores. Each target
score corresponds to the prize shown on display next to each
score.
Inside the machine is an
arm that spins around in relation to how hard the mallet hits
the button. When the player takes a swing at the button with the
mallet the arm inside the display spins around. Each spin is
counted on the LED display in the centre of the circle. If when
the arm has stopped spinning and the players score is finalised
it matches any of the six random scores determined at the start
of the game then the player wins the prize that corresponds with
the score.
At the start of each game
the prizes on the wheel inside the machine rotate around.
Prizes are vended from
inside the machine and not directly from prizes on display.
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